Ezreal is a hybrid ranged carry and caster, adept at poking, mobility and burst damage. Ezreal can dismantle enemy teams while out of range for counter-attacks. He is a versatile marksman that can be played a number of different ways.
How to Play Ezreal
- Use auto attack in between Mystic Shot usage
- Poke enemies with Mystic Shot
- Mystic Shot applies on hit effects
- Make sure to hit Mystic Shot on champions so that CD of your skills will be reduced
- Use Arcane Shift to chase or escape enemies
- You can also use Arcane Shift to dodge enemy skill shots
- The bolt from Arcane Shift will prioritize enemies hit by Essence Flux
- Use Trueshot Barrage to clear minion waves faster
- You can also use Trueshot Barrage to check and attack other enemy champions on other lanes
- Ezreal is very squishy so be wary of your positioning
Skills
Passive / Rising Spell Force: Gain 10% attack speed for 8 seconds when hitting abilities, stacking up to 5 times.
Skill 1 / Mystic Shot: Fires a bolt, dealing physical damage. Hitting a target reduces Ezreal’s other ability cooldowns by 1.5 seconds.
Skill 2 / Essence Flux: Fires an orb that sticks to a champion, epic monster or structure for 4 seconds. Hitting the target with an attack or ability detonates the orb, dealing magic damage and refunding 60 mana.
Skill 3 / Arcane Shift: Blinks to a target location and fires a bolt, dealing magic damage.
Skill 4 / Trueshot Barrage: Fires an energy wave, dealing magic damage.
Item Build
Manamune, Trinity Force, Mercury’s Stasis, Blade of the Ruined King, Death’s Dance, Mortal Reminder
Runes
- Conqueror – Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. When fully stacked, deal bonus adaptive damage to champions. Stacks up to 5 times.
- Champion – Gain 8% damage against champions. Lose 4% each time you die until the bonus disappears.
- Second Wind – Gain 6 health every 5 seconds. After taking damage from an enemy champion regenerate health over the next 10 seconds. This effect is doubled for melee champions.
- Manaflow Band – Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.
Spells
- Barrier
- Flash
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