Home MOBA Wild Rift Guide Orianna Wild Rift Guide, Build and Strategy

Orianna Wild Rift Guide, Build and Strategy

664
0
Orianna Wild Rift Guide Build

Orianna is a mage champion whose abilities utilizes The Ball, sending it across the battlefield as the main method of destruction and focus of her spells. She can deal plenty of damage as a mage, or manipulate the battlefield as a support.

How to Play Orianna

Orianna Wild Rift Skills
  • Unlike other mages, Orianna can trade auto attacks with enemies because of her passive
  • Use Command: Attack to check enemy champions hiding on bush
  • Use Command: Attack to position the ball near the enemy and then simply use it again to poke enemies
  • Use Command: Attack to zone enemies
  • You can use Command: Dissonance while the ball is on yourself or allied champions to increase movement speed
  • Command: Shockwave is a good tool to disrupt all enemies in teamfights
  • You can use Command: Protect to a charging ally then use Command: Shockwave
  • You can use Command: Protect on yourself
  • Orianna is very squishy so be wary of your positioning
  • Orianna can be played mid or as a support
  • Skill Combo: 1st Skill > 2nd Skill > 4th Skill

Skills

Passive / Clockwork Windup: Orianna’s Ball acts as a focal point for her abilities. It automatically returns to her if she is too far away from it. Attack deals bonus magic damage. Subsequent attacks against the same target within 4 seconds deal an additional magic damage. Stacks up to 2 times.

Skill 1 / Command: Attack: Commands the ball to fire toward a target location, dealing magic damage to targets along the way. The damage decreases by 10% for each unit it hits. The ball remains at the target location afterward.

Skill 2 / Command: Dissonance: Commands the ball to release an electric pulse, dealing magic damage to nearby enemies. The pulse leaves behind an energy field for 3 seconds, slowing enemies by 20% and speeding up allies up by 20% for 2 seconds. The effect diminishes over time.

Skill 3 / Command: Protect: Active: Commands the Ball to attach to an allied champion, granting a shield that absorbs damage for 4 seconds, dealing magic damage to enemies it passes through. Passive: The ball grants 10 armor and magic resist to the champion it is attached to.

Skill 4 / Command: Shockwave: Commands the ball to unleash a shockwave, dealing magic damage and launching nearby enemies toward the Ball after a brief delay.

Item Build

Liandry’s Torment, Archangel’s Staff, Ionian Stasis, Rabadon’s Deathcap, Void Staff, Infinity Orb

Runes

Orianna Wild Rift Runes
  • Aftershock – After immobilizing an enemy champion, gain defenses and later deal a burst of magic damage around you.
  • Champion – Gain 8% damage against champions. Lose 4% each time you die until the bonus disappears.
  • Hunter Titan – Gain 20 max health. Unique champion takedowns grant 20 max health and 4% tenacity.
  • Hunter Genius – Gain 2.5 Ability haste. Unique champion takedowns grant 2.5 ability haste.

Spells

  • Ignite (or Barrier)
  • Flash

If you have questions, clarifications or recommendations about this guide then you can share them below.

Don’t forget to follow DigiParadise on Facebook, Twitter and Instagram.

Enjoying DigiParadise so far? Then why not buy the author a cup of coffee by clicking the button below 🙂

Previous articleGord Mobile Legends Build – Beginner’s Guide
Next articleVayne Wild Rift Guide, Build and Strategy
Online games and a little bit of writing.

Leave a Reply

avatar
  Subscribe  
Notify of