Home MOBA Wild Rift Guide Nasus Wild Rift Guide, Build and Strategy

Nasus Wild Rift Guide, Build and Strategy

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Nasus Wild Rift Guide Build

Nasus is a top lane champion who has infinite potential due to his stacks of Siphoning Strike making him a living nightmare in the late game. He is also tanky, because of his Ultimate, and is almost a sure winner on 1v1. Nasus is also versatile, as he can be itemized different ways; Melee damage-per-second, tank or off-tank bruiser.

How to Play Nasus

How to Play Nasus Wild Rift
  • Killing champions, large minions and monsters increases Siphoning Strike’s damage by 8 instead
  • Stacking Siphoning Strike will have a huge impact on the late game
  • Siphoning Strike’s cooldown is reduced by 50% during the duration
  • Use Wither to chase enemies
  • It is also good to use Wither on auto attack dependent champions
  • You can use Spirit Fire to reveal enemy champions hiding on bush
  • You can also use Spirit Fire to clear minion waves faster
  • Spirit Fire has a high mana cost so be mindful of using that
  • Activate Fury of the Sands at the start of Teamfights
  • Nasus can tank and be on the frontlines whenever Fury of the Sands is active

Skills

Nasus Wild Rift Skills

Passive / Soul Eater: Gain 12% Physical Vamp

Skill 1 / Siphoning Strike: Empowers next attack within 10 seconds to deal an additional physical damage. If Siphoning Strike kills the target, the damage is permanently increased by 4.

Skill 2 / Wither: Slows enemy movement speed by 35% and attack speed by 22.5% for 5 seconds. The movement speed slow increases to 45% over the duration.

Skill 3 / Spirit Fire: Creates a flaming zone, dealing magic damage. The zone persists for 5 seconds, dealing magic damage over time and reducing armor by 15%.

Skill 4 / Fury of the Sands: Enhances himself to gain 300 health, 25 armor and magic resist for 15 seconds. Deals magic damage to nearby enemies equal to percentage of their health during the duration.

Item Build

Nasus Wild Rift Best Build

Trinity Force, Sterak’s Gage, Ionian Glory, Guardian Angel, Thorn Mail, Spirit Visage

Runes

  • Grapsh of the Undying – Every 4 seconds in combat, your next attack on a champion will be enhanced based on your max health
  • Gathering Storm – Every 3 minutes, gain increasing Adaptive AD or AP totaling; 2,5,9,14 etc or 4,10,18,28 etc based on game time.
  • Second Wind – Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate over the next 10 seconds. This effect is doubled for melee champions.
  • Sweet Tooth – Increases Honeyfruit healing by 25%. Whenever you or a nearby ally eats a Honeyfruit gain 20 gold.

Spells

  • Barrier
  • Flash

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