Fizz is a melee assassin / mage full of redirection, disruption and speed. He can dart around combat and quickly burst down squishy targets. He can stand toe to toe with the strongest of enemies, dismantling them and shrugging off major attacks.
How to Play Fizz
Skills
- Urchin Strike can let you pass through walls with a target
- You can also use Urchin Strike on enemy minions to get closer to enemies
- Urchin Strike can also be used to dodge enemy skills
- Playful / Trickster can be used to clear minion waves faster
- You can use Playful / Trickster to chase or escape from enemies
- You can dodge enemy attacks using Playful / Trickster
- Playful / Trickster can pass through walls and terrains
- Fizz also relies on his basic attacks to deal damage
- Fizz can take down squishy champions with a well executed combo
- Skill Combo: 4th Skill > 3rd Skill > 2nd Skill > 1st Skill
- or: 3rd Skill > 2nd Skill > 1st Skill > 4th Skill
Passive / Seastone Trident: Attack deals an additional magic damage over 3 seconds.
Skill 1 / Urchin Strike: Dashes through target enemy, dealing magic damage plus physical damage and applying on-hit effects.
Skill 2 / Rending Wave: Empowers the next attack to deal bonus magic damage. Additional attacks within 5 seconds deal magic damage. Killing a unit with the first attack reduces Rending Wave’s cooldown to 1 second.
Skill 3 / Playful / Trickster: Vaults to target location, becoming untargetable while balanced on the trident. After 1.2 seconds, Fizz hops down with a large splash that deals magic damage and slows enemies hit by 40% for 2 seconds. Re-cast: Hop down early towards a direction, but deal damage in a smaller splash that does not slow enemies.
Skill 4 / Chum the Waters: Launches a fish in target direction that attaches to the first champion hit and reveals them. After 2 seconds, the fish attracts a shark that knocks up its target and knocks away enemies around the. The farther the fish travels, the larger the shark it will attract, dealing magic damage and slowing enemies by 40% to 80% based on the size of the shark.
Item Build
Lich Bane, Infinity Orb, Ionian Stasis, Hextech Gunblade, Rabadon’s Deathcap, Void Staff
Runes
- Electrocute – Hitting a champion with 3 separate attacks or abilities in 3 seconds deal bonus adaptive damage.
- Triumph – Champion takedowns restore 10% missing health. Deal 3% more damage to enemies below 35% health.
- Regeneration – Every 3 seconds, regen 2% missing health or mana based on whichever percentage is lower.
- Sweet Tooth – Increases Honeyfruit healing by 25%. Each fruit also provides 20 gold.
Spells
- Ignite
- Flash
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