Spellbreak is a multiplayer action-spellcasting battle royale game where you unleash your inner battlemage.
As of writing, Spellbreak has 6 playable mages that have different abilities in their arsenal. Ready to become the Ultimate Mage? Then it’s best if you know their elemental magic and powerful spells to see if they will fit your playstyle.
In this article, I will list down all playable characters in Spellbreak Battle Royale alongside their unique skills and abilities.
List of Spellbreak Mages
Each character has 4 skills and you can unlock them as the zone gets smaller. Meaning, every time you get into a safe zone, you get a new skill.
Frostborn
Skills:
- Frozen Alacrity – Ice Lance: Leaves ice trails. 150% faster acceleration on ice trails
- Icicle – Ice Lance: Hover in mid-air while aiming (5 seconds). Ice Lance: Highlight targets while aiming
- Tundra – Immune to damage while casting Flash Freeze. Flash Freeze duration: +100%
- Ice Prism – Ice Lance: Overcharge for 0.5 seconds for +35% damage
Conduit
Skills:
- Potential Energy – Lightning Bolt: +1 damage every bolt until you stop casting. Max +5
- Overload – On cast Lightning: +1 Rune Charge. Max +1
- Power Surge – On cast Lightning Strike: -100% spell mana cost (4 seconds)
- Secondary Strike – Lightning Strike: +4 Strikes
Pyromancer
Skills:
- Combust – On direct hit: Ignite Target for 2 seconds
- Firefly – Immune: your Flame Walls. On entering your Flame Walls: Fly for 2 seconds
- Pyrolysis – Flamewall +100% damage for 2 seconds
- Conflagration – On Fireball hit: Spawn 4 smaller Fireballs
Toxicologist
- Viscosity – Toxic Spray: Leaves sticky toxic puddles
- Vanishing Mists – Immune: you Toxic Clouds. On entering your Toxic Clouds: Dash and Invisible for 3 seconds
- Outbreak – While invisible: +75% Toxic Spray Damage
- Spreading Sickness – Toxic Cloud: +2 clouds
Stoneshaper
Skills:
- Stoneskin – Max Armor: +20. On cast Shockwave with <20 Armor: +5 Armor
- Bedrock – On Cast Shockwave: Crash to the ground
- Accretion – Boulderfall Size: Grows as it flies
- Avalanche – Max Boulderfall Charges: +1
Tempest
- Wind Surge – On Wind Shear Ground Hit: Wind jump
- Updraft – Immune: your Tornado Pull. On entering your Tornadoes: Launch into the air
- Squall – In Air (1s): Spell Damage: +20%. In Air (1s): Incoming Damage Reduction: +1-%
- Sudden Gust – In Air (1s): Sorcery Cooldown Speed: +100%
Which Battlemage do you think will fit your playstyle? Share them below!
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