Gear and Item cards are used to aid you and change the tides of the game in My Turn. Use it wisely together with your ability cards and victory is guaranteed.
GEAR CARDS
Focus Bracer
- Type: Gear
- Attack now gives 15 energy to yourself
Focus Robe
- Type: Gear
- Skill now gives 5 energy to yourself, increase Energy by 5 for each mana spent
Barrier Orb
- Type: Gear
- At the end of your turn, gain 10 Shield
- Shield absorbs damage for one turn, stacks up to the target’s Max health
Lightning Coil
- Type: Gear
- At the end of your turn, deal 3 damage with delay to a random enemy. Increase damage by 1 for each Max mana
- The delay effect works at the start of your next turn
Infinite Helmet
- Type: Gear
- EX damage, healing and Shield increased by 50%. After EX, increase this effect by 50%
- Shield absorbs damage for one turn, stacks up to the target’s max health
Gargoyle Cape
- Type: Gear
- Skill now Bolster yourself
- Bolster: Damage taken reduced by 50% for one turn. Break can counteract this effect
Breaker Axe
- Attack now Breaks the target
- Break: Damage Taken increased by 25% for one turn. Bolster can counteract this effect
Rune Pupil
- Type: Gear
- Skill damage, healing and shield increased by 50%. At the end of your turn, reduce skill cost by 3.
Chilling Claw
- Type: Gear
- EX now deal 5 Frost damage to all enemies
- Frost: After dealing damage, it causes the target to unable to attack for one turn. Doubles the damage to the target affected by this.
Flight Boot
- Type: Gear
- EX now draw 2 cards, they cost 0.
Destiny Harp
- At the end of your turn, draw a card.
Demon Tooth
- Type: Gear
- Dispel buffs from all enemies before EX
Curse Shield
- Type: Gear
- Curse yourself at the start of your turn and Bolster will take effect at the end of your turn.
- Curse: Healing and Shield reduced to 1.
- Bolster: Damage taken reduced by 50% for one turn. Break can counteract this effect.
Witch Grail
- Type: Gear
- Type: Gear
- At the end of your turn, gain 10 energy for each max mana.
Dawn Excalibur
- Type: Gear
- Attacking can Bolster yourself, increasing damage by 150%.
- Bolster: Damage taken reduced by 50% for one turn. Break can counteract this effect.
Lunar Essence
- Type: Gear
- Increase your maximum hand size by 5. At the end of your turn, reduce the cost of your hand by 1.
Vault Key
- Type: Gear
- Hold effect
- Whenever you play a card, transform this into a random Gear and change its cost to 1.
- Hold: The effects work only if this card is in your hand.
Twisted Dice
- Type: Gear
- At the end of your turn, discard your hand and draw the same number of cards. It will also reduce costs to 1.
Rebirth Ash
- Type: Gear
- After you die, Resurrect yourself and restore 55 health to yourself at the start of your next turn.
- Resurrect: Raise up the hero from the dead and shuffle a full set of its cards into your deck.
Wine Distiller
- Type: Gear
- At the end of your turn, transform a card of the equipped hero into an Anger Spirit.
Thief Suitcase
- Type: Gear
- Whenever an opponent plays the first Skill of this turn, add a copy of it to your hand and reduce its cost by 1.
Destroyer Sphere
- Type: Gear
- Damage, healing, and shield increase by 25%.
- Shield: Absorbs damage for one turn, and stacks up to the target’s Max health.
Crystal Pendant
- Type: Gear
- At the end of your turn, if you have remained Mana, add a Mana Crystal to your hand.
Jadeite Ring
- Type: Gear
- The skill now restores 2 health to all allies, increasing healing by 2 for each Mana Spent.
Ward Bracelet
- Type: Gear
- Attacking now gives Taunt and 9 Shields to yourself.
- Taunt: Opponents can’t choose who to attack.
- Shield: Absorbs damage for one turn, and stacks up to the target’s Max health.
Hermit Cloak
- Type: Gear
- At the end of your turn, gain a Block.
- Block: Immune to the next damage, stacks up to 3 times.
Sonic Engine
- Type: Gear
- Attacking now deals damage to a random enemy thrice. Reduce its damage by 25%
Sage Notes
- Type: Gear
- Reduce the cost of skill by 1.
Undine Blade
- Type: Gear
- Attacking now transforms the highest-cost Skill of any ally into 2 Friendship Tears.
Indomit Belt
- Type: Gear
- Increase damage, healing, and shield by 25% for each dead ally. When your use this card, you will stun yourself.
- Stun: Unable to do anything for one turn.
Arsonist Flint
- Type: Gear
- Attacking now deals 2 Fire damage to all enemies
- Fire: Damage over time
Obsidian Armor
- Type: Gear
- EX now bolsters and empowers yourself and also gives a block to all allies.
- Bolster: Damage taken reduced by 25 for one turn
- Empower: Damage dealt increased by 25% for one turn
- Block: Immune the next initiative damage, stacks up to 3 times
Priest Sceptre
- Type: Gear
- EX now gives 20 energy to your allies.
Shimmer Candle
- Type: Gear
- Attack and Skill will now give the Ally with the lowest health a Block.
Blood Charm
- Type: Gear
- EX now restores 45 Health to you.
Master Legacy
- Type: Gear
- At the end of your turn, if your Mana is an even number, it will add a Chaotic Cube to your hand.
Judge Hammer
- Type: Gear
- After EX, it will give 18 damage to all enemies with a Delay.
- Delay: The delay effect works at the start of your next turn.
Asn Dagger
- Type: Gear
- Attacking now allows selecting a target, its damage increased by 50%.
Leech Mask
- Type: Gear
- Attacking now restores 14 health yourself.
Fruit of Life
- Type: Gear
- At the end of your turn, restore 5 health to all allies.
Rock Amulet
- Type: Gear
- At the end of your turn, give 7 shields to other allies.
- Shield: Absorbs damage for one turn.
Reflux Glove
- Type: Gear
- EX now gives 40 energy to yourself
Python Scale
- Type: Gear
- After you die, it will give 2 blocks to other allies
- Block: Immune the next initiative damage
VooDoo Doll
- Type: Gear
- Whenever an ally dies, deal 7 damage to enemies with Delay.
- Delay: The delay effect works at the start of your next turn.
Nun Earring
- Type: Gear
- EX now gains 3 mana, and raises max mana by 1.
Maiden Flag
- Type: Gear
- Dispels debuffs from all allies before EX.
Holy Codex
- Type: Gear
- EX now gives 17 shields to all allies.
- Shield: Absorbs damage for one turn
Martyr Shawl
- Type: Gear
- At the end of your turn, apply the break effect on yourself. Whenever you take damage, other allies gain 5 energy.
- Break: Damage taken increased by 25% for one turn.
Thorn Crown
- Type: Gear
- At the end of your turn, gain 5 counter
- Counter: Damage return
Muting Scarf
- Type: Gear
- Attack now allows selecting a target and gives 2 Fatigues to the target.
- Fatigue: Skill and Gear cost increased by 1 for one turn, stacks up to 5 times.
Thinktank Pack
- Type: Gear
- EX now adds a Chaotic Cube to your hand.
ITEM CARDS
Anger Spirit
- Type: Item
- Gives 30 energy to an ally.
Holy Scroll
- Type: Item
- Empower an ally and gives 3 blocks to it
- Empower: Damage dealt increased by 25% in one turn.
- Block: Immune to damage by one turn
Health Potion
- Type: Item
- Bolster an ally and restoring the target for 30% if its max health.
- Bolster: Damage taken reduced by 50% for one turn.
Mana Crystal
- Type: Item
- Gain 5 mana, lower Max mana by 1
Heavy Explosive
- Type: Item
- Deal damage equal to 10% of their max health. Increase damage by 5% of their max health at the end of your turn with Hold effect.
- Hold: The effect works only if this card is in your hand.
Backup Plan
- Type: Item
- Discard your hand. Draw that many cards and reduce their cost by 1.
Shield Device
- Type: Item
- Gives all allies Shield equal to 30% of their max health.
- Shield: Absorbs damage for one turn.
Sticky Cobweb
- Type: Item
- Entangles the target. Can be played 3 times.
- Entangle: Disable the gear for one turn. Return the gear to hand if the target effected by this.
Chaotic Cube
- Type: Item
- Look at 3 random items, add one to your hand.
Tactical Pack
- Type: Item
- Shuffle 3 random items into your deck
Magic Firefly
- Type: Item
- Raise max mana by 1. At the end of this turn, keep and double your remained mana to next turn.
Silent Lasso
- Type: Item
- Gives 2 Fatigue to all enemies
- Fatigue: Skill and Gear cost increased by 1 for one turn
Evil Sacrifice
- Type: Item
- Sacrifice an ally, giving 20 energy to allies and empowers them with delay effect.
- Delay: The delay effect works at the start of your next turn.
- Empower: Damage dealt increased by 25% for one turn
Rebirth Feather
- Type: Item
- Resurrect and weaken an ally, giving it shield equal to 30% of its max health.
- Resurrect: Resurrects hero from the dead and shuffles your deck
- Weaken: Damage dealt reduced by 50% for one turn
- Shield: Absorb damage for one turn
Recall Watch
- Type: Item
- Transform this into the last Skill that you’ve used and its cost will be 0.
Focus Turret
- Type: Item
- Deal damage equal to 50% of their max health with delay effect.
- Delay: The delay effect works at the start of your next turn
Succubus Whip
- Type: Item
- Force an enemy to lose all energy until next turn
Frost-Fire Flask
- Deal frost damage equal to half amount of target’s Fire effect.
- Fire: Damage overtime
- Frost: Doubles damage taken to whoever is affected by this and won’t be able to have their next turn
Joker Card
- Type: Item
- Forces all players to discard all their cards
- Players will receive Friendship tear equal to the amount of discarded cards
Blade Works
- Type: Item
- Lower max mana by 1.
- Add 3 attacks to you hand with Delay effect
- Delay: The delay effect works at the start of your next turn
Check out our tutorial for My Turn!
Leave a Reply