Lulu is a ranged support champion who specializes in crowd control and supporting allies with buffs, making her a valuable addition to your lineup. Lulu can disrupt enemy teams while empowering her own and eventually dominate fights.
How to Play Lulu
- Poke enemies with Glitterlance and Basic attacks
- Use Glitterlance to clear minion waves faster
- You can place Whimsy as a trap
- Your ally and yourself can also pick up Whimsy if you want to chase enemies or escape from them
- You can also use Whimsy to check enemy champions hiding on bush
- Attach Pix to your allies who needs help
- Attaching Pix to enemies will grant you vision of them
- You can attach Pix to an ally then use Glitterlance to perform long range poke
- Use Wild Growth on your ally who is in the frontlines or in the middle of everyone to maximize its knocking effect
- You can also use Wild Growth to a cornered ally who is in a tight situation
Skills
Passive / Pix, Faerie Companion: Pix fires 3 bolts that deal a total magic damage, when Lulu attacks an enemy unit. These bolts can be blocked by other units. Pix can attach to other champions by casting some of Lulu’s abilities, revealing them if they are an enemy or aiding their attacks instead of Lulu’s if they are an ally.
Skill 1 / Glitterlance: Lulu and Pix each fire a piercing bolt that deals magic damage to the first enemy hit and 70% damage to additional enemies. Enemies hit are slowed by 80%, decaying over the next 2 seconds.
Skill 2 / Whimsy: Pix creates a faerie ring, attaching to the first champion that enters for 5 seconds and casting an additional effect on them.
On Allies: Grants 30% movement speed and 25% attack speed for 3.5 seconds. On Enemies: Polymorphs the enemy for 1 second, disabling them from attacking or casting abilities an reducing their base movement speed by 60.
Skill 3 / Help, Pix!: Attaches Pix to target enemy or ally champion for 5 seconds.
On Allies: Grants a shield that absorbs damage for 2.5 seconds. On Enemies: Deals magic damage.
Skill 4 / Wild Growth: Enlarges an ally champion, knocking nearby enemies into the air for 0.75 seconds. For the next 7 seconds, the ally champion gains bonus health and slows nearby enemies by 30%.
Item Build
Ardent Censer, Harmonic Echo, Ionian Shadows, Athene’s Holy Grail, Zeke’s Convergence, Protector’s Vow
Runes
- Aery – Your attacks and abilities send Aery to a target, damaging enemies or shielding allies
- Champion – Gain 10% damage against champions. Lose 5% each time you diel until the bonus disappears.
- Loyalty – You gain 2 AR and 5 MR. You closest ally champion gain 5 AR and 2 MR.
- Pack Hunter – While near ally champions, gain 2 % movement speed. For each unique ally you participate in a takedown with, you gain 50 gold and the ally gains 50 gold.
Spells
- Exhaust (or Heal)
- Flash
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