Home Crypto Games Axie Infinity Axie Infinity: Origin (V3) – Status Effects / Buffs and Debuffs Guide

Axie Infinity: Origin (V3) – Status Effects / Buffs and Debuffs Guide

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In Axie Infinity: Origin, Status Effects are buffs and debuffs that can impact Axies during a battle. Buffs are positive status effects while Debuffs are negative status effects. Then there’s the Status Effect Taunt which is the sole Neutral buff in the game so far.

Floating icons that can be found on top of your Axies mean that positive or negative status effects have been applied to them.

Buffs

  • Bubble.jpg Bubble – Block 5 DMG/stack. Max: 3 stack. Turn ito Bubble Bomb upon reaching 3 stacks.
  • Bubble Bomb.jpg Bubble Bomb – Next attack explodes Bubble Bomb and deals 20 DMG to all enemies.
  • Cleanser.jpg Cleanser – Each stack negates 1 debuff applied on the target.
  • Damage Boost.jpg Damage Boost – The target has Attack DMG increased by 1 per stack.
  • Feather.jpg Feather – When Axie does an attack, consume all Feather stacks to deal 2 bonus DMG per stack and heal 2 HP per stack. Max: 10 stack.
  • Fury.jpg Fury – Gain 1 Energy when transforms. Deal double damage and last for 1 turn.
  • Healing Boost.jpg Healing Boost – Increase healing card effects to this unit by 1 HP per stack.
  • Leaf.jpg Leaf – Regen 5 HP at the end of your turn. Max stack: 5
  • Meditate.jpg Meditate – Meditate for 2 turns. If attacked while Meditating, awake and gain 3 Rage. If not, Cleanse 1 debuff and gain 1 Energy after effect ends.
  • Rage.jpg> Rage – DMG is increased by 2 per Rage stack. Transforms into Fury Form when reaches 10 Rage stack.
  • Shield Boost.jpg Shield Boost – The target has Shield ained from cards increased by 1 per stack.
  • Stealth.jpg Stealth – The target cannot be targeted direclt. If it uses a card, remove Stealth.

Debufs

  • Bleed.jpg Bleed – Whenever the target uses a card, it loses 15 HP.
  • Death Mark.jpg Death Mark – Whenever opponent plays an Attack Card, the target take 13 DMG per Energy spent.
  • Disarmed.jpg Disarmed – The target cannot use Attack cards.
  • Doubt.jpg Doubt – The target gains 20% less HP from Healing.
  • Fear.jpg Fear – Whenever the target uses an Attack card, shuffle a Confused into its draw pile.
  • Fragile.jpg Fragile – The target gains 20% less Shield from cards.
  • Heal Block.jpg Heal Block – The target cannot be healed.
  • hex.jpg Hex – Whenever the target uses a non-Attack card, shuffle a Confused into its draw pile.
  • Poison.jpg Poison – At the start of its turn, the target loses 3 HP per stack and stacks are reduced by 1. Max: 30 stacks.
  • Silence.jpg Silence – The target cannont use non-Attack cards.
  • Sleep.jpg Sleep – The target cannot use cards. If it is attacked, remove Sleep.
  • Stunned.jpg Stunned – The target cannot perform any action.
  • Vulnerable.jpg Vulnerable – The target receives 20% more attack damage.
  • Weak.jpg Weak – The target deals 20% less attack damage.

Neutral

  • Taunt.jpg Taunt – The target is always targeted by enemy’s attack abilities.

All information and images are from Axie Infinity.

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