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Annie Wild Rift Guide / Strategy

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Annie Wild Rift Guide

Annie is a mage / support hero who deals burst magic damage and has good crowd control. She is excellent in teamfights and is a threat whenever her passive is fully stacked.

How to Play Annie

  • Annie is very easy to use because her skills are very straight forward. You just have to be aware of the Pyromania stacks so you will know when your stun will be available
  • She can easily delete enemy sides ADC or squishy heroes when her skills are used correcly
  • You will be able to see if your stun is available if there is visible wind swirling around Annie or the Pyromania stacks below her Mana Bar is already full
  • Always have your passive ready before you engage into a fight by using it even though there are no enemies
  • Every time Annie respawns, use her skills immediately in the base to have 3 stacks of Pyromania ready
  • Always use her Skill 3 for charging your Pyromania
  • Try to last hit minions with your 1st skill, as it will restore the mana cost and will reduce its cooldown to half
  • In teamfights, I always combine my Ultimate with Pyromania so that I could stun multiple enemies
  • Tibbers could aso be a good pusher and a great minion clearer
  • You can also help teammates by assisting them with your Skill 3, which will provide them with armor
  • Annie is very immobile and she is very vulnerable to ganks so always be wary of your position and map awareness
  • Annie can be played in the Mid Lane or in the Duo Lane as support

Skills

  • Passive / Pyromania: After using 4 abilities, the next offensive ability will stun targets for 1.25 seconds
  • Skill 1 / Disintegrate: Annie throws a fireball in a small area, dealing magic damage. Killing the enemy with this skill will restore mana cost and will reduce its cooldown to half.
  • Skill 2 / Incinerate: Annie releases a fire in a fan-shaped area, dealing magic damage to all enemies within it.
  • Skill 3 / Molten Shield: Shield yourself, Tibbers or an allied champion for 3 seconds, absorbing magic damage. Enemies who attacks the shield take magic damage also.
  • Ultimate / Summon: Tibbers: Annie summons Tibbers, dealing magic damage in a specific area. He will deal magic damage by burning nearby enemies and will attack enemies for 30 seconds. If Tibbers is summoned / Annie Dies or an enemy champion is hit by Pyromania, Tibbers will be Enraged (Granting him additional 100% movement speed and 210% attack speed).

How to control Tibbers:

Re-activate the skill and point where you want Tibbers to go.

Item Build

Luden’s Echo, Rylai’s Crystal Scepter, Ionian Protobelt, Rabadon’s Deathcap, Morellonomicon, Void Staff

Infinity Orb, Morellonomicon, Ionian Stasis, Void Staff, Rabadon’s Deathcap, Liandry’s Torment

Runes

  • Electrocute – Hitting a champion with 3 separate attacks or abilities in 3 seconds deals bonus adaptive damage
  • Brutal – Gain 7 AD and 2% armor penetration OR 14 AP and 2% magic penetration
  • Regeneration – Regen 2% missing health or mana based on whichever is lower for 3 seconds
  • Manaflow Band – Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30 (up to 300 mana)

Spells

  • Ignite
  • Flash

If you have questions, clarifications or recommendations about this guide then you can share them below.

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