Akshan is an assassin champion that rails down opponents from a distance with flashy precision. He shines early with his ability to efficiently roam and stir up the map. He is also good at picking off foes from a distance
How to Play Akshan
- Holding down the attack button will fire the second shot of his passive
- You can use Avengerang to poke enemies
- You can also use Avengerang to reveal enemies hiding on bush
- Akshan’s Avengerang deals 60% more damage to minions
- You can use Going Rogue to gank or engage enemies
- The Duration of Going Rogue’s Invisibility is infinite while Akshan is near terrain or bush
- Heroic Swing can be used to chase or escape from enemies
- You can move while charging Comeuppance
- You can recast Comeuppance immediately but it will have less projectile
- Comeuppance has a very high range, making it a good tool for securing skills
- Despite having high range, enemy champions or minions can block the projectile of Comeuppance
Skills
Passive / Dirty Fighting: Every three hits from attacks and abilities deal an additional magic damage. Against champions, also gains a shield that absorbs damage for 2 seconds. After launching an attack, Akshan will fire a second shot that deals physical damage. He can cancel this shot to gain 40 movement speed decaying over 1 second.
Skill 1 / Avengerang: Throws a boomerang that deals physical damage, extending the range each time it hits an enemy. Champion hits grant Akshan 40% movement speed decaying over 1 second.
Skill 2 / Going Rogue: Passive: Enemies that kill allied champions become Scoundrels for 40 seconds. When Akshan takes down a Scoundrel he gains 100 gold and revives the slain allies. Active: Becomes camouflage for 1.75 seconds and gain 80% movement speed toward Scoundrels.
Skill 3 / Heroic Swing: Fires a hook to attach and swing around terrain, attacking the nearest enemy for physical damage per shot. If Akshan collides with an enemy champion or terrain, he will bump of the rope. You can recast this skill to jump off the rope. Champion takedowns refreshes the cooldown of this ability.
Skill 4 / Comeuppance: Locks on to enemy champion, charging 5 shots over 3 seconds. Re-cast: Fires the shorts dealing physical damage to the first enemy or structure hit, increased based on target’s missing health.
Item Build
Blade of the Ruined King, Infinity Edge, Gluttonous Quicksilver, Serylda’s Grudge, Stormrazor, Mortal Reminder
Runes
- Conqueror – Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. Stacks up to 5 times. When fully stacked, deal bonus adaptive damage to champions.
- Hunter Vampirism – Gain 2% physical vamp or 2% magic vamp. Unique champion takedown grants 2 AD with 1% physical vamp or 4 AP with 1% magic vamp.
- Hunter Titan – Gain 20 max health. Unique champion takedowns grant 20 max health.
- Sweet Tooth – Increases Honeyfruit healig by 25%. Whenever you or a nearby ally eats a Honeyfruit, gain 20 gold.
Spells
- Barrier
- Flash
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