Fiora is melee fighter and carry adept at navigating through combat, dealing with counter-attacks from her foes, and dealing tons of damage to specific targets. A well fed Fiora will easily dominate opponents without giving a chance for escape.
How to Play Fiora
- Duelist’s Dance allows Fiora to do quick trades with enemies
- New Vitals are revealed after striking one, or after 16.75 seconds
- Use Lunge as a gap closer
- Use Riposte to block incoming damage from enemies
- Riposte stuns instead of slows if it parries an immobilizing effect.
- Use Blade Work to deal sudden burst damage
- Blade Work is also useful when chasing enemies
- Blade Work resets Fiora’s autoattack
- Striking all 4 Vitals in Grand Challenge deals 10% max health true damage.
- Grand Challenge allows Fiora to take down even the most tanky enemies
Skills
Passive / Duelist’s Dance: Reveals Vitals on nearby enemy champions. Striking a Vital deals 2.5% of the target’s max health as true damage, heals Fiora for 45 and grants her 30% movement speed (based on Grand Challenge’s Rank), decaying over 1.75 seconds.
Skill 1 / Lunge: Lunges and stabs a nearby enemy, dealing physical damage in an area. Hitting an enemy refunds 60% of the cooldown.
Skill 2 / Riposte: Parries all incoming damage and debuffs for the next 0.75 seconds. Then stabs in the target direction, dealing magic damage to the first enemy champion, slowing their movement speed and attack speed by 50% for 1.5 seconds.
Skill 3 / Blade Work: Empowers the next 2 attacks with 60% attack speed. the first attack applies 30% slow for 1 seconds, but cannot critically strike. The second attack will always critically strike for 170% physical damage.
Skill 4 / Grand Challenge: Reveals all 4 Vitals on an enemy champion for 8 seconds and grants Duelist’s Dance movement speed while near them. Striking all Vitals in 8 seconds or if the target dies after at least one hit, heals Fiora and nearby allies each second. The heal persists for 2 to 5 seconds, scaling with the number of Vitals hit.
Item Build
Trinity Force, Youmuu’s Ghostblade, Gluttonous Quicksilver, Sterak’s Rage, Death’s Dance, Guardian Angel
Runes
- Conqueror – Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. When fully stacked, deal bonus adaptive damage to champions. Stacks up to 5 times.
- Champion – Gain 8% damage against champions. Lose 4% each time you die until the bonus disappears.
- Hunter Titan – Gain 20 max health. Unique champion takedowns grant 20 max health and 4% tenacity.
- Sweet Tooth – Increases Honeyfruit healing by 25%. Whenever you or a nearby ally eats a Honeyfruit gain 20 gold.
Spells
- Ignite
- Flash
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