Johnson is a tank hero who specializes in supporting allies and crowd control. He can go around the map fast with one of his teammate with his Ultimate and to take down and surprise enemies. He also has high survivability with his innate tankiness and passive.
Disclaimer: I’m just a casual gamer and not a pro. I just want to share with you things that works very well for me when playing this hero.
Skills
Passive / Electro-airbag: When Johnson’s HP is lower than 30%, he g ains 300 shield for 10 seconds. This effect has a cooldown of 100 seconds.
Skill 1 / Deadly Pincers: Johnson throws a spanner in the designated direction that deals magic damage to enemies on its path. Enemies in the are that the spanner lands will be stunned by 0.8 seconds.
Skill 2 / Electromag Rays: Johnson raises his shield, continuously dealing magic damage forwards in a fan-shape area and slowing enemies by 20%. Johnson can cast basic attack and skills normally while the shield is raised up.
Skill 3 / Rapid Touchdown: Passive: Permanently increases Physical Defense by 10%. Johnson jumps up and transforms into a car, accelerating over time. Only 1 teammate can get in the car when it is at low speed, and then they will rush forward along with Johnson. The car will explode upon hitting an enemy hero, stunning the target and nearby enemies for 0.5-1 second, and dealing 300 magic damage according to the car’s speed. After the explosion, the ground will be electrified, slowing enemies and dealing magic damage to those who are in the area. When the car is going slowly, tap the skill to Throttle again to move faster. Tap the skill Brake to stop immediately, Hold the Nitrous skill to increase speed for up to 5 seconds. When he starts driving, Johnson’s location is revealed and made visible for 3 seconds.
Skill Upgrade Priority
1ST SKILL > 3RD SKILL (ULTIMATE) > 2ND SKILL
Best Item Builds for Johnson
Warrior Boots – Dire Hit, Dominance Ice, Oracle, Blade Armor, Cursed Helmet, Immortality
Emblem for Johnson
- Firmness – +4 Physical Defense/Level
- Fortress – +2.5%/+5%/+8% Physical Defense
- Tenacity – Increase physical and magical defense by 35 points when health is less than 40%
Spells for Johnson
- Vengeance – To deal continuous damage if Atlas is in the frontlines
- Flicker – Additional mobility for Atlas while his Ultimate is on cooldown
Other Tips
- Johnson is still a tank and can withstand decent amount of damage
- Poke and chase enemies with your 1st skill
- Clear minion waves faster with 2nd skill
- You can still use basic attacks even if 2nd skill is activated
- You can bring one teammate with your Ultimate which is very good for ganking
- Your Ultimate can also be a good tool in responding to allies who needs help
- You can tap the Brakes to cancel your Ultimate
- Maneuvering his Ultimate takes a lot of practice but is very rewarding if you master it
- You will not stop driving once you cast your Ultimate as long as you won’t hit any enemies or terrain or you push the brakes
- Johnson has good synergy with some heroes. One example is Odette
That’s all for the Mobile Legends: Bang Bang Johnson Guide! If you have questions, suggestions or recommendations, you can share them below.
Don’t forget to follow DigiParadise on Facebook, Twitter and Instagram.
Enjoying DigiParadise so far? Then why not buy the author a cup of coffee by clicking the button below 🙂
Leave a Reply